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GROUP 6 : ARTS
The Group 6 electives allow students to choose a course that either expands their exposure to the liberal arts, or provides a complementary combination to one of the courses chosen from Groups 3 or 4. For example, students planning to pursue higher education in Business/Commerce may opt for Economics and Business & Organization, while those who wish to specialize in computer studies may opt for both ITGS and Computer Science.

ART/DESIGN
Common to all cultures, artistic expression addresses the need for human beings to be aesthetically creative. Part of the process of formulating a visual statement is the obligation to discover and master techniques appropriate for the expression of that statement, through a search for a synthesis of aesthetic values as well as functional requirements. Stimulated by their knowledge of the diversity of artistic heritage, students are able to develop a personal perspective of the world. In this unique way, engagement in the arts promotes a sense of self-worth and can contribute significantly towards developing a harmonious person.

PART A: Studio (Practical) Work
Every studio course includes opportunities both for structured learning of the values of colour, tone, form, design, etc., and for wide-ranging personal research of a more personal nature. Artistic understanding and expression is taught through a selection of techniques from the following exemplary but none exhaustive list:


Drawing
Painting (any medium)
Collage
Graphics (e.g. etching, Lithography, Block printing, silk-screen painting)
Photography
Graphic & Typographic Design
Calligraphy
Fashion Design
Stage/Costume Design
Puppetry
Fabric-painting and dyeing
Fibre Arts
Jewellery
Ceramics
Sculpture
Constructions
Architectural Design
Film or Video
Computer Graphics, etc


PART B: Research Workbooks (RWBs)
The purpose of RWBs is to encourage critical research in the appreciation and history of art and design. These workbooks are intended to function as working journals containing visual and verbal information. The contents will vary from school to school and from one candidate to another. Students should determine their own area of study, taking into consideration the resources available in their part of the world.

At Higher Level, the research must have a consistent and close relationship with the candidate's studio work and should naturally complement it. Standard Level candidates opting for Part B, will devote all of their time to the RWBs and will be expected to include records of experimental studio research which relate to the traditions, techniques or art/design forms selected for study. This program should be attractive to students who are interested in art but whose strengths may not lie in practical studio work. Some familiarity with studio techniques is, however, essential for helping students understand the relationships between practice and theory.

The RWBs should reflect the student's personal interests; it is not necessary to follow a particular theme. They may incorporate wide-ranging personal investigation into many fields - critical, historical or aesthetic. They should also include the student's own original work including sketches, diagrams, photographs or magazine cut-outs supported by critical commentary, reports of art excursions and gallery visits, relevant material from other disciplines if suitable, etc.


COMPUTER SCIENCE
Computer Science deals with the solving of problems using computers; this involves a logical approach to analytical thinking as well as a detailed knowledge of how computers operate. This may be carried out in a procedure-oriented or object-oriented environment. Students are expected to gain mastery of one high- level modular programming language, which will be demonstrated through work submitted in the Program Dossier.

The Standard Level program focuses on software development, fundamentals of computer systems and the relationship between computing systems and society. The Higher Level program encompasses all these and is extended to include: computer mathematics and logic; advanced data structures; objects and their use in problem solutions; further system fundamentals; the system life cycle; and file organization. Both SL and HL students must study a Common Core (CC) of material and demonstrate problem-solving skills and mastery of various aspects of computer science by completing a Program Dossier. HL students must also study Additional Higher Level Material (AHL), which explores existing topics more deeply and simultaneously introduces new topics as well
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